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Object-Oriented Graphics, also called structured graphics. Computer graphics that are based on the use of “construction elements” (graphics primitives), such as lines, curves, circles, and squares. Object-oriented graphics, used in applications such as computer-aided design and drawing and illustration programs, describe an image mathematically as a set of instructions for creating the objects in the image. This approach contrasts with bit-mapped graphics, the other widely used approach to creating images, which represents a graphic as a group of black and white or colored dots arranged in a certain pattern. Object-oriented graphics enable the user to manipulate objects as entire units—for example, to change the length of a line or enlarge a circle—whereas bit-mapped graphics require repainting individual dots in the line or circle. Because objects are described mathematically, object-oriented graphics can also be layered, rotated, and magnified relatively easily.


 

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